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Games?
Jan 8, 2012 22:16:12 GMT -6
Post by Radical Tropicon on Jan 8, 2012 22:16:12 GMT -6
Just had the idea tonight, and I was curious what anybody else thought of a Games thread, where games would be mod/admin approved or such.
In the same vein, I was curious if anyone was interested in Skylanders-based RPGs.
Thoughts?
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Games?
Jan 13, 2012 12:04:59 GMT -6
Post by Yaggleberry Finn on Jan 13, 2012 12:04:59 GMT -6
Sorry, I didn't intentionally not reply to this thread.
Could you be more specific concerning a games thread? Do you mean like a discussion around COD, Skyrim, etc? Or something different?
And by Skylanders RPG, are you meaning something similar to a DND format?
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Games?
Jan 13, 2012 12:24:36 GMT -6
Post by Radical Tropicon on Jan 13, 2012 12:24:36 GMT -6
Its all good!
And by games, I mean stuff that we can play on the board. Things like forum word games. For example, a game could be where we write out a sentence like "Terrafin was at Sky Schooner Docks," then the next poster has to respond with a rhyming sentence to continue that story. Its not the best example, but it was at the top of my head.
And by RPG, forum RPGs are similar to a DnD format, where each poster is in control of their character(s) and they play out alongside the guidelines of the RPG. There are battle systems for these forum RPGs, but I would have to research those if this were to be done.
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Games?
Jan 13, 2012 12:28:09 GMT -6
Post by Yaggleberry Finn on Jan 13, 2012 12:28:09 GMT -6
Ahhhh, I got it! That sounds pretty sweet! I am completely unfamiliar with any kind of forum rpg, but that sounds like fun.
I have been involved in a few of the word-type games, such as a "first word that comes to your mind" thread or a continuing story as you mentioned. I like them both, we should make a spot for that.
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Games?
Jan 13, 2012 16:21:16 GMT -6
Post by Radical Tropicon on Jan 13, 2012 16:21:16 GMT -6
Happy you like the idea An RPG could work really well right now, as we are still a small community. Larger communities are often harder to manage in an RPG. However, as we are small, the people playing would have to be pretty devoted to keep the thing alive
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Games?
Jan 16, 2012 15:32:50 GMT -6
Post by Yaggleberry Finn on Jan 16, 2012 15:32:50 GMT -6
Have you run an RPG before? I'd be more than happy to let you be in charge of one here. If we could get enough involvement it could be a lot of fun.
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Games?
Jan 17, 2012 4:00:13 GMT -6
Post by *~V~* on Jan 17, 2012 4:00:13 GMT -6
I think that would work wonderfully and I would be more than willing to help try to put something together Tashiji and I are in the middle of writing a book and it might very well help us get things in perspective
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Games?
Jan 17, 2012 12:02:18 GMT -6
Post by Radical Tropicon on Jan 17, 2012 12:02:18 GMT -6
I have run a few, but they did not incorporate a battle system unfortunately. I can research it to find a well balanced battle system, and then we can go from there Then there is the plot that has to be made
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Games?
Jan 26, 2012 14:06:30 GMT -6
Post by Arcane Desperado on Jan 26, 2012 14:06:30 GMT -6
I've run a lot of Play-by-Post RPGs for several years. If you are actually interested in a online RP type Skylanders game I can see what I can look up thats "free" in terms of systems use that I might be able to modify to fit the theme.
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Games?
Jan 26, 2012 15:11:58 GMT -6
Post by Yaggleberry Finn on Jan 26, 2012 15:11:58 GMT -6
I'm definitely interested, and I know Ank is interested as well. I'm sure some others would join in. I have zero idea on how to run something like that and would love to have your help!
Let me know what you find out and we'll try to make it work!
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Games?
Jan 26, 2012 15:28:47 GMT -6
Post by Arcane Desperado on Jan 26, 2012 15:28:47 GMT -6
Will do. If anyone has any previous experience with systems such as D&D it would likely help me a bit so I know what to steer towards in terms of easiest application. D&D 3.5 / Pathfinder are likely the most well known with a large amount of the rules set free online now with the SRD. However I've found that the need for combat mapping with those type systems generally can be a issue playing PbP.
I'll see if I can find any more rules "lite" stuff that might mesh well with the setting.
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Games?
Jan 30, 2012 13:41:35 GMT -6
Post by Arcane Desperado on Jan 30, 2012 13:41:35 GMT -6
Since no one has bothered to respond to my inquiry on previous gaming experience I'm not to worried on my delay in getting to look into things. Personally given the variety and various abilities of the different Skylanders combined with the overall world premise I don't think something like D&D is very good. While I get that most of the rules system is free between the OGL of 3e/3.5 or even Pathfinder the idea of classes seems to limit things for using Skylanders in the system. I'm most experienced in running World of Darkness games and using the Storyteller system, sadly though I know that isnt going to work for this type of game either. Personally I think that the best used would be Mutants and Masterminds 3e or just leaving it completely freeform. M&M is extremely flexible and doesnt need to be locked into the whole superhero aspect. A large portion of of the rule system is also free.... www.d20herosrd.com/Assuming the rule system was needed though there would need to be a Dice roller added to the boards. Its not overly complicated and I remember finding a quick code to copy/paste on a quick google search for "Proboards Dice Roller". My other question would be on the maturity level of the game and how serious we want to have the game be. We have Ignitor like this... or we have Ignitor like this... One being Chibi and more like the actual game characters or the other being a bit more serious. There being a dramatically different feel to the game depending on which spin was utilized.
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Games?
Jan 30, 2012 14:03:05 GMT -6
Post by Yaggleberry Finn on Jan 30, 2012 14:03:05 GMT -6
I read your post and confess most of those concepts were completely foreign to me. Sounds like you have a good of what could work and what wouldn't - I don't have any constructive ideas to add in that regard.
As far as the characters go and the feel of it, that's a very good question! I suppose the second character is much more typical in an RPG, but my personal opinion is that we should stay closer to the first Ignitor. It fits with Skylanders better overall. I have no idea how that plays out in what you're trying to do and whether it makes things easier or more difficult. (Or neither.)
Another question that just came to me - I'm assuming this is all done on a thread just like what we're talking on here? If so, is it password protected? Or do I have to set users to a certain status so they can access it? It doesn't seem like it would be open to all of the public, unless they didn't have posting privileges, otherwise their comments would get in the way.
Basically what I'm saying is I've never seen this done before and have no idea what it looks like ;D
Added: Already found the dice code, so that part won't be a problem.
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Games?
Jan 30, 2012 14:38:58 GMT -6
Post by themorpheus on Jan 30, 2012 14:38:58 GMT -6
The DM tells a story and controls the critters on the "bad guy" side. Someone needs to come up with stats that can be agreed upon for the bad guys. We all have the cards, we all know what the stats are for the skylanders. Using a digital dice roller, like invisiblecastle.com/roller/ for example, we can roll die and make attacks, defenses, and have inopportune things happen. I know all stats go to 100, and the virtual die roller can roll a 100 sided die, but you dont have to wait for it to stop irl LOL. Attack - amount of damage you can do Defense - what you can block Speed - when it becomes your turn in battle (init rolls for DnD peeps) Luck - for said inopportune events. When attacking, you have to roll the die (1d100). If the # you roll is higher than the defense of the defending character, you hit. To determine damage, you roll the die again (1d100) and then subtract it from the attack# from your character. Take the absolute value (so if the result is negative, you make it a positive) and that is the damage you deal. Starting HP would vary from critter to critter and those numbers should be agreed upon. Leveling up should take a little bit of time, like killing 10 chompies should not garner you a level. Take what we all want with the video game and apply it to the DnD version and upon leveling up, you have 10 points to spend into your 4 attributes. The itamz you find could be like the hats in adding to the respective attributes. PbP is hard when there are players not involved in combat. Those players get bored and tend to not want to continue. battles tend to take a while and the DM needs to make sure they have the time to devote to battles. its an idea, run with it, or run away from it.
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Games?
Jan 30, 2012 14:42:07 GMT -6
Post by Radical Tropicon on Jan 30, 2012 14:42:07 GMT -6
The forum RPGs I have played are done without password protection or any of that. An example of a few I have played contained a topic for the actual play, a topic for discussing what is happening in the RPG, a topic for rules, and a topic for posting your character profile(s). Another thing we want to consider is custom characters, as there are only 32 Skylanders, custom characters could be an option to open the doors a bit. There just have to be regulations on the character do no one creates something too out of line. And then there is plot. I believe that we should all collectively decide what to do with it. So many options, but I believe we should keep true to the game in theme.
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