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Games?
Jan 30, 2012 15:32:15 GMT -6
Post by Arcane Desperado on Jan 30, 2012 15:32:15 GMT -6
I read your post and confess most of those concepts were completely foreign to me. Sounds like you have a good of what could work and what wouldn't - I don't have any constructive ideas to add in that regard. As far as the characters go and the feel of it, that's a very good question! I suppose the second character is much more typical in an RPG, but my personal opinion is that we should stay closer to the first Ignitor. It fits with Skylanders better overall. I have no idea how that plays out in what you're trying to do and whether it makes things easier or more difficult. (Or neither.) I can work with a game for either aspect. Obviously keeping it more akin to the actual game its going to be much less serious and likely more humorous in tone. Characters don't actually die, they just end up getting ported back to "rest", etc. I'd likely need a subforum with three thread sections. One for the actual game thread(s), one for OOC conversation, and one for mechanics, and character stats. As for password protection, I dont see a need for it. With closing off the posting to users only I would like to think those not part of the game would respect the ones playing to not encroach on the game's threads. The DM tells a story and controls the critters on the "bad guy" side. Someone needs to come up with stats that can be agreed upon for the bad guys. Its a bit more in depth than that. As a GM(Game Master). Sorry I dislike DM as its a term specific to D&D. As a GM I control EVERYTHING thats not the PCs (Player Characters). The cards are all well and good but not very good for using as stats for a RPG. There is far more to a RP than just combat. The cards don't allow for anything beyond that, and luck is never a very friendly stat to try and use. D&D comparisons is a very bad idea to use. Classes are way to restrictive and most arent going to work with the various Skylanders. Nevermind a d100 total doesnt gel with DnD comparisons. I take it you've had bad PbP experience then. There is far more than combat if you actually have a engaging story. Complex combat is the second main killer of PbP games behind lack of communication.
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Games?
Jan 30, 2012 18:59:31 GMT -6
Post by themorpheus on Jan 30, 2012 18:59:31 GMT -6
Well, there is this PbP that is just turning 3 years. Has been nothing but fun really. And then there is this PbP that is 2.5 years old. Again, fun and different. I have been lucky and involved in most combats.
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Games?
Jan 30, 2012 19:12:23 GMT -6
Post by Arcane Desperado on Jan 30, 2012 19:12:23 GMT -6
Okay? That really doesnt provide any useful information. Am I to assume its D&D? You havent said what system but you reference D&D in the last post. The edition plays a key factor in this. 4th edition can hardly be run without a mapping tool online. 3e/3.5 can be but its harder. Posting rate? Number of people involved? Site reference? I've been running PbP games for around six years and be a GM for nearly since I started gaming. So nearly fifteen years now. PbP requires a heavy commitment by all parties involed to survive. I give you major props if you've been any that long seeing as the average life span of PbP is lucky to last three to four months at best. If I'm going to craft something thats easy for everyone, both experience and inexperience players, I kinda need you to be more in depth with information.
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Games?
Jan 30, 2012 20:20:13 GMT -6
Post by themorpheus on Jan 30, 2012 20:20:13 GMT -6
Okay? That really doesnt provide any useful information. Am I to assume its D&D? Doesn't the title of the thread say what it is? "The BB's first D&D campaign. Play Post." You havent said what system but you reference D&D in the last post. The edition plays a key factor in this. 4th edition can hardly be run without a mapping tool online. 3e/3.5 can be but its harder. If I am not mistaken, the links in the first post take you to the "rules" post where it is determined that we are doing some house rules of 3.5 2.845662100456621 on average posts per day. Number of people involved? First post again, 6 active with 8 total. Huh? You mean where do we go for rules? www.d20srd.org/index.htm Where are we storing our character sheets? www.thetangledweb.net We use Google Spreadsheets for maps. Except for the other campaign, there was a map that was too large for google spreadsheets and the DM didn't want to use them anyways so he made an ascii map. Good lord was that hard to work with. I've been running PbP games for around six years and be a GM for nearly since I started gaming. So nearly fifteen years now. PbP requires a heavy commitment by all parties involed to survive. I give you major props if you've been any that long seeing as the average life span of PbP is lucky to last three to four months at best. If I'm going to craft something thats easy for everyone, both experience and inexperience players, I kinda need you to be more in depth with information. Maybe you could click on the links in the post, or do some reading there. Honestly, all of the information came from the first post of the first link or contained in the links of that post. I honestly do not know what it is your after information wise, but all the info is contained in that first post or in the links in the first post.
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Games?
Jan 30, 2012 21:41:48 GMT -6
Post by Arcane Desperado on Jan 30, 2012 21:41:48 GMT -6
Not sure what boards you are looking at. Mine says "Games?".
What first post are you talking about?? The first post here is AnkyloSWAG and there arent any links. *Your* first post has a link to a dice roller and nothing else, no mention of any rules of any house game.
Site reference was for a reference to the site for the PbP you were stating to be apart of. As for information I'd ask for people's past experience with systems so I had an idea of what system would be the easiest to use for PbP and for those totally new to the concept.
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Games?
Jan 30, 2012 21:45:05 GMT -6
Post by themorpheus on Jan 30, 2012 21:45:05 GMT -6
Well, there is this PbP that is just turning 3 years. Has been nothing but fun really. And then there is this PbP that is 2.5 years old. Again, fun and different. I have been lucky and involved in most combats. In this ^ post, those links.
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Games?
Jan 30, 2012 21:48:06 GMT -6
Post by Arcane Desperado on Jan 30, 2012 21:48:06 GMT -6
No indication on my screen those were even hyperlinks. Perhaps its the current Magic theme I have. I can see underlines in the quote. Not there in the original post.
** Tried several different templates (Tech, Undead, Magic, Life) Still nearly impossible to even see a difference in hyperlinks on my computer. Totally impossible to tell a difference on my phone **
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Games?
Jan 31, 2012 18:05:01 GMT -6
Post by Yaggleberry Finn on Jan 31, 2012 18:05:01 GMT -6
Ok, I initially tried picking different colors for the links, but that turned out to be a real challenge. So instead I added some code that will make links in posts be automatically underlined. Hopefully that's enough to tell the difference!
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Games?
Jan 31, 2012 20:17:13 GMT -6
Post by Yaggleberry Finn on Jan 31, 2012 20:17:13 GMT -6
Now that we've cleared up the link confusion, please continue discussing the finer points of forum RPG's. I think it would be a lot of fun to get something like this up and running.
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Games?
Feb 2, 2012 10:00:43 GMT -6
Post by Arcane Desperado on Feb 2, 2012 10:00:43 GMT -6
Well as my earlier post indicated I think the use of Mutants and Masterminds might be a good idea for a system. The only die used is a d20, compared to say Dungeons and Dragons (any edition) that uses multiple other die besides just the d20. The system is highly flexible and easy to customize. From the one link I posted a large majority of the rules set is available online for free. If enough people are game for that I'd be willing to start investing the time to brew something up in my heads and help those interested in it to make characters.
Using existing characters vs new ones might be a good choice to lock down. Given the "defeat" of Kaos, the Skylanders might be looking to recruit new Skylanders to the ranks. I don't remember anything in the ending of the curse laid down upon Kaos and them being frozen figures on Earth actually having been cured. Given I only have beat the game once and most my time lately has been leveling up and doing Heroic Challenges.
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Games?
Feb 4, 2012 7:58:02 GMT -6
Post by Yaggleberry Finn on Feb 4, 2012 7:58:02 GMT -6
I think it would be more fun to use current Skylanders. If we create our own, it won't be much different than any other RPG. Using existing characters would establish what their upgrade paths would be and how they could progress as they level up. Along with that, whoever is playing would then have an actual Skylander figure in their possession that represented their RPG character. Since there are 32 different characters, there are plenty of personalities and abilities to pick from.
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Games?
Feb 4, 2012 9:17:52 GMT -6
Post by Arcane Desperado on Feb 4, 2012 9:17:52 GMT -6
Existing Skylanders also gives me at least the option of using pictures from the game and various promotional material. Being a PbP I've found being able to use imagery helps a lot in filling the gap lost by the physical interaction of a group in real life.
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Games?
Feb 4, 2012 12:33:52 GMT -6
Post by Radical Tropicon on Feb 4, 2012 12:33:52 GMT -6
Hehe I gotta tell you, this is getting fairly more complex than the Forum RPGs I have played which is good, as a more DnD type game would be fun to try.
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